I have made an App that draws lines on TBitmap and displays them on a canvas of PaintBox with DoubleBuffer.
This App works perfectly when it's compiled in Windows 64bit with the following code:
pDrw.Canvas.DrawBitmap(DisplayTmp, DisplayTmp.Bounds, DisplayTmp.Bounds, 1);
- On Windows 64bit
When I compile the same code targeting macOS 64bit, I have the following error with pDrw.Canvas.BeginScene().
- On MacOs 64bit
Could you help me understand what I'm doing wrong? My objective is to draw a simple line in both Win64 and macOs64 with FMX.
I would like to know your opinions on how to solve this issue.