So I have a bunch of projects using MacOS. Updated to C++ Builder 10.3 release 2 and am now having some issues. My macOS connection profiles were deleted/hidden, and the Connection Profile Manager doesn't give MacOS as a platform option:
Yes, MacOS is added as a target platform in my project. No, it does not work on a new project either.
Any ideas? Also, does C++ Builder 10.3.2 have MacOS 64-bit yet?
So after reregistering my license and restarting the application many times, I finally just gave up and got a new trial serial number to register. Not really a solution but works for now.
My trial obviously expired and I'm back to it not working. HELP!